STA Specifications

Created by Lieutenant Commander Johnny 5 on Wed Jun 8, 2022 @ 6:27pm

Starships, Stations and Support craft

Systems

  • Communications
  • Computers
  • Engines
  • Sensors
  • Structure
  • Weapons

A ships systems are the primary stat of a ship, station and support craft. Every craft has 6 systems and it is to these that damage is applied in the form of breaches.

The ruling from the Core ST:A book says the following:

Whenever any starship suffers damage, follow this procedure:


  1. Roll the number of for the attack or hazard’s damage rating. The total rolled is the amount of damage the attack or hazard inflicts.
  2. If the target has any Resistance dice ( from Cover, etc.), roll those, and add the total rolled to any static Resistance the ship has. The total is the ship’s total Resistance for that attack.
  3. Reduce the total damage rolled by one for each point of total Resistance. If there’s one or more damage remaining after this reduction, the starship loses one point of Shields for each point of remaining damage. The ship may also suffer one or more Breaches to the system struck, if any of the following conditions occur (if more than one condition occurs, each one causes a Breach).

Breaches are defined below.

    1. If the ship suffers five or more damage from a single attack or hazard, after reduction from Resistance, the system hit suffers a Breach.
    2. If the ship is reduced to 0 Shields by that attack or hazard, it suffers a Breach.
    3. If the ship had 0 Shields before the attack or hazard, and the attack or hazard inflicts one or more damage, the ship suffers a Breach.

Departments

  • Command
  • Conn
  • Security
  • Engineering
  • Medical
  • Science

Shields

A vessels shields are equal to the Structure and security, although there are talents which can increase this value. The shields are reduced on a 1-2-1 basis with the damage dealt minus the vessels resistance.

Resistance

 

Power

 

 

Player Characters and NPC's


Attributes

Disciplines


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