Introduction

Created by Captain Toron Pax on Wed Oct 12, 2022 @ 6:45pm

Introduction

This report is an effort to clarify and to summarize the operation of the USS Potemkin as a sim. The Potemkin, or ‘To Boldly Roll’ (abbreviated TBR) is a multifaceted endeavor that utilizes a number of online platforms. Our chief endeavors include: 

  • The Bridge Crew - live play sessions being our primary mode of simming as a “play by voice” sim in OF
  • The Night Watch - which is our newly opening writing aspect of the Potemkin. 
  • To Boldly Roll: The (mis)Adventures of the USS Potemkin - the podcast hosted by OF which is a polished and produced recording of the live sessions

All other endeavors surround or support these.

 

At its heart, To Boldly Roll is primarily a tabletop RPG that utilizes Discord stage, which enables us to play in real time even though we represent several countries. Essentially the play style is akin to Dungeons and Dragons dice rolling with character stats and story challenges to be rolled against. The Bridge Crew segment of the Potemkin is using the Star Trek Adventures 2D20 play system published by Modiphus. Because we host the game online, we rely on a virtual table top in place of a physical table and dice; the system we currently use is called Foundry. While the sessions are played, they are simultaneously recorded by a bot in discord, where the players are all logged in to a voice stage, and also live streamed and recorded on a twitch channel by the GM.

In this report we (Primarily Matt with contributions and review from the leadership team of TBR) will endeavor to explain and detail the main aspects of TBR to the best of our ability. The core of the live play sessions has changed very little since we first began, but the surrounding sim community and management is constantly being grown and refined. We expect to continue to adapt but presently find the current arrangements and functions stable for TBR, making this an ideal time to assess and share our current simulation play and support format. 

We’ll be looking at the leadership structure used throughout the sim and detailing the duties of each one: for this part of the report Nikki has volunteered to enlighten about the GM/aGM roles. The next section we’ll detail is that of our Discord Server and how this runs in relation to the game play and community we are building for the Potemkin.

Following this will be our public site, a website powered by Wordpress, Nikki does the bulk of the work here, formatting and setting up templates, with Matt updating and adding on a smaller scale to keep it up-to-date. Then the report will move on to  the player site, this is powered by Anodyne Productions program Nova 2 (we look forward to Next Gen). Further to this we will speak upon our social media presence and our plans for the future.

The seventh section of our report is that of Foundry, a virtual tabletop program which, as the name suggests, is our group ‘table’. Almost everything we do while playing a session happens in Foundry. 

The last key section will be statistics, where will try to explain the way we make content and how we keep track of said content. By learning through trial and error, Matt and Nikki have worked for long months to try and create a system that both captures needed information and is easy to read and update!

 

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